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Educational Technology Ecosystem

Run the Ed-Tech Ecosystem MicroSim Fullscreen

Description

This interactive diagram visualizes the ecosystem of educational technology as a series of concentric rings centered on the Learner. The visualization demonstrates how different technology layers work together to support and enhance the learning experience.

Interactive Features

  • Hover over any component to see its description and role in the ecosystem
  • Click on a component to see examples of specific tools in that category
  • Navigate using the built-in navigation buttons (zoom and pan)

The Four Rings

Center: The Learner (Orange)

At the heart of all educational technology is the learner. Every tool, platform, and service in the ecosystem exists to support their learning journey.

Inner Ring: Direct Learning Tools (Blue)

These are the tools that learners interact with directly:

Component Description
MicroSims Interactive simulations for hands-on exploration
Video Content Pre-recorded and live video instruction
Reading Materials Text-based educational resources
Practice Exercises Activities for applying knowledge

Middle Ring: Support Systems (Green)

Platforms that organize, manage, and enhance the learning experience:

Component Description
LMS Learning Management Systems that organize courses
Assessment Tools Evaluation and feedback systems
Communication Platforms Collaboration and interaction tools
Content Authoring Tools Software for creating educational content

Outer Ring: Infrastructure (Gray)

The technological foundation that enables everything:

Component Description
Cloud Services Scalable hosting and computing
Analytics Platforms Data collection and learning insights
AI/ML Services Artificial intelligence for personalization
Accessibility Tools Ensuring content is available to all

Understanding the Connections

Each edge in the diagram is labeled to show the relationship between components:

  • Inner Ring to Learner: Shows how learners engage (explores, watches, studies, practices)
  • Middle Ring to Inner Ring: Shows support functions (delivers, organizes, evaluates, creates)
  • Outer Ring to Middle Ring: Shows infrastructure services (hosts, scales, tracks, assists)

Learning Objectives

By exploring this diagram, students will be able to:

  1. Identify the major categories of educational technology
  2. Explain how different technology layers interconnect
  3. Understand the learner-centered approach to ed-tech design
  4. Recognize examples of tools in each category

Use Cases

This visualization is useful for:

  • Instructional Designers: Understanding the technology landscape
  • EdTech Developers: Seeing where their tools fit in the ecosystem
  • Educators: Selecting appropriate tools for their needs
  • Students: Understanding the technologies supporting their learning

References

  • Anderson, T., & Dron, J. (2011). Three generations of distance education pedagogy. International Review of Research in Open and Distributed Learning.
  • Siemens, G. (2005). Connectivism: A learning theory for the digital age. International Journal of Instructional Technology and Distance Learning.