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Law of Reflection

Run the Law of Reflection MicroSim Fullscreen

About This MicroSim

This simulation demonstrates the law of reflection, a fundamental principle in optics stating that when light reflects off a surface, the angle of incidence equals the angle of reflection (θᵢ = θᵣ). Both angles are measured from the normal (perpendicular line) to the surface.

Key Concepts

  • Incident Ray: The incoming light ray
  • Reflected Ray: The outgoing light ray
  • Normal: Line perpendicular to the reflecting surface
  • Angle of Incidence (θᵢ): Angle between incident ray and normal
  • Angle of Reflection (θᵣ): Angle between reflected ray and normal

Controls

Control Description
Angle slider Adjust angle of incidence (0-85°)
Show normal line Toggle normal line visibility
Show angle measurements Toggle angle arc display
Reset to 45° Return to default angle