Cramer's Rule Interactive Solver
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About This MicroSim
This visualization demonstrates Cramer's Rule, a method for solving systems of linear equations using determinants.
For a 2×2 system \(A\mathbf{x} = \mathbf{b}\):
\[x = \frac{\det(A_1)}{\det(A)} \quad \text{and} \quad y = \frac{\det(A_2)}{\det(A)}\]
Where:
- \(A_1\) = matrix \(A\) with column 1 replaced by \(\mathbf{b}\)
- \(A_2\) = matrix \(A\) with column 2 replaced by \(\mathbf{b}\)
How to Use
- Step through: Click "Step" to see each determinant computed
- Auto-play: Click "Play" to animate through all steps
- Try examples: Random (non-singular) or Singular system
- Watch the geometry: See the intersection of two lines
Embedding
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Lesson Plan
Learning Objectives
Students will be able to:
- Apply Cramer's Rule to solve 2×2 systems
- Recognize when Cramer's Rule fails (det(A) = 0)
- Connect algebraic solution to geometric intersection
Suggested Activities
- Verify solutions: Substitute the solution back into original equations
- Compare methods: Solve the same system using Gaussian elimination
- Singular case: What does it mean geometrically when det(A) = 0?
Assessment Questions
- Use Cramer's Rule to solve: 3x + 2y = 8, x - y = 1
- When would you prefer Gaussian elimination over Cramer's Rule?
- If det(A) = 0 and the system has infinitely many solutions, what's the geometric interpretation?
References
- Chapter 5: Determinants and Matrix Properties - Cramer's Rule section
- Linear Algebra Learning Graph