Sight Word Bingo¶
Run the Sight Word Bingo MicroSim Fullscreen
Edit the Sight Word Bingo MicroSim
About This MicroSim¶
Sight Word Bingo combines the excitement of a classic game with sight word practice. Children listen for called words, then find and mark them on their personalized bingo card. This multi-sensory approach strengthens the connection between hearing a word and recognizing it in print.
Features¶
- 48 Sight Words: Large pool of Dolch words for varied gameplay
- Three Grid Sizes: 3×3, 4×4, 5×5 for increasing difficulty
- Audio Calling: Each word is spoken aloud clearly
- Repeat Button: Hear the current word again as many times as needed
- Show Word Toggle: Hide the visual word display for audio-only practice (off by default)
- Win Detection: Automatic detection of rows, columns, and diagonals
- Celebration: BINGO announcement and confetti animation
- Random Cards: New unique card each game
How to Play¶
- Select Difficulty: Choose grid size (3×3, 4×4, or 5×5)
- Click "New Card": Generate your unique bingo card
- Click "Call Word": Hear a word spoken aloud
- Click "Repeat": Hear the word again if needed
- Find the Word: Look for that word on your card
- Click to Mark: Click the matching word to mark it
- Get BINGO: Complete a row, column, or diagonal to win!
Tip: Check "Show Word" to see the word on screen, or leave it unchecked for audio-only practice.
Game Modes¶
| Level | Grid | Words | To Win |
|---|---|---|---|
| Easy | 3×3 | 9 | 3 in a row |
| Medium | 4×4 | 16 | 4 in a row |
| Hard | 5×5 | 25 | 5 in a row |
Iframe Example¶
You can include this MicroSim on your website using the following iframe:
Lesson Plan¶
Learning Objectives¶
After completing this activity, students will be able to:
- Remember: Recognize spoken sight words and match them to print
- Understand: Connect auditory word recognition to visual recognition
- Apply: Quickly scan and locate specific words in a grid
- Analyze: Use pattern recognition to work toward winning combinations
Why Bingo Works for Sight Words¶
Bingo is effective for sight word instruction because:
- Multi-sensory: Combines listening and visual scanning
- Motivation: Game format maintains engagement through repetition
- Urgency: Need to find words quickly builds automaticity
- Social: Can be played with peers or family
- Variable difficulty: Easy to adjust for different skill levels
Suggested Activities¶
- Class Bingo: Project the game for whole-class play
- Partner Bingo: Two students share a device, taking turns calling
- Speed Round: How many words can you mark in one minute?
- Word Wall Match: After winning, find bingo words on classroom word wall
- Sentence Building: Create sentences using the winning row of words
- Listening Challenge: Turn off "Show Word" for audio-only recognition practice
- Repeat Practice: Use the Repeat button to hear tricky words multiple times
Assessment Opportunities¶
- Observe how quickly students locate called words
- Note which words students struggle to find
- Track if students recognize words before seeing them on screen
- Listen for students reading words aloud as they search
- Use "Show Word" off to assess pure auditory word recognition
- Monitor how often students use the Repeat button (indicates challenging words)
Differentiation¶
- Support: Use 3×3 grid; enable "Show Word"; encourage use of Repeat button
- Challenge: Use 5×5 grid with "Show Word" off for audio-only recognition
Classroom Variations¶
- Blackout Bingo: Mark every word on the card
- Four Corners: Mark all four corner words
- X Pattern: Mark both diagonals
- Teacher Caller: Teacher calls words instead of computer
- Reverse Bingo: Students call words for teacher to find
Technical Notes¶
- Uses p5.js for interactive graphics and animations
- Web Speech API for word pronunciation
- Web Audio API for game sounds
- Touch and mouse support for cell selection
- Responsive design adapts to container width
- Smart calling ensures only words on your card are called
References¶
- Bingo for Learning - Reading Rockets
- Dolch Word List - Original high-frequency word list
- Auditory Learning and Reading - Sound-print connections
- p5.js Reference - Graphics library documentation