The DECIDE Framework Walkthrough¶
Specification¶
The full specification below is extracted from Chapter 14: Health Decision-Making and Goal-Setting.
Type: workflow
**sim-id:** decide-framework-walkthrough<br/>
**Library:** Mermaid<br/>
**Status:** Specified
Bloom Taxonomy: Apply<br/>
Bloom Taxonomy Verb: use, demonstrate
Learning objective: Apply the six-step DECIDE decision-making model
(Define, Explore, Consider, Identify, Decide, Evaluate) to a realistic
health scenario, tracing how each step builds on the last.
Purpose: Give learners a persistent visual anchor for the model referenced
throughout the chapter, using Maya's ride-home scenario as the worked
example at every step.
Visual style: Mermaid flowchart, six sequential nodes in a loop shape (the
final "Evaluate" node loops back to "Define," showing decisions feed future
decisions); every node has a click handler.
Steps:
1. "Define" — click: "Maya defines the real decision: how do I get home
safely tonight, given that my planned ride has been drinking?"
2. "Explore" — click: "Maya lists real options: ride with her friend, call
a parent, use a rideshare app, ask another sober friend, stay over."
3. "Consider" — click: "For each option, Maya considers consequences —
physical safety, relationships, cost, curfew, honesty with parents."
4. "Identify" — click: "Maya compares consequences against her values and
identifies which option best protects health and safety."
5. "Decide" — click: "Maya acts: she calls her mother for a ride and texts
her friend that she is not getting in the car."
6. "Evaluate" — click: "Afterward, Maya reflects: did this decision keep
me safe? What would I do differently next time?" Loops back to Define
for the next decision.
Color coding: Each step a distinct color (blue, teal, gold, orange, red,
purple) in a circular flow to emphasize decision-making as a repeating
cycle, not a one-time event.
Implementation: Mermaid flowchart with `click` directives opening an
infobox reusing the text above for each node.