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Taxonomy Distribution Report

Overview

  • Total Concepts: 221
  • Number of Taxonomies: 15
  • Average Concepts per Taxonomy: 14.7

Distribution Summary

Category TaxonomyID Count Percentage Status
COG COG 25 11.3%
AIST AIST 20 9.0%
MOT MOT 18 8.1%
ITB ITB 16 7.2%
Foundation Concepts - Prerequisites FOUND 15 6.8%
MEAS MEAS 15 6.8%
RET RET 14 6.3%
APP APP 14 6.3%
COND COND 14 6.3%
SIM SIM 14 6.3%
GN GN 14 6.3%
MASC MASC 13 5.9%
EXP EXP 11 5.0%
CAP CAP 10 4.5%
DOMAIN DOMAIN 8 3.6%

Visual Distribution

COG                       █████  25 ( 11.3%)
AIST                      ████  20 (  9.0%)
MOT                       ████  18 (  8.1%)
ITB                       ███  16 (  7.2%)
Foundation Concepts - Pre ███  15 (  6.8%)
MEAS                      ███  15 (  6.8%)
RET                       ███  14 (  6.3%)
APP                       ███  14 (  6.3%)
COND                      ███  14 (  6.3%)
SIM                       ███  14 (  6.3%)
GN                        ███  14 (  6.3%)
MASC                      ██  13 (  5.9%)
EXP                       ██  11 (  5.0%)
CAP                       ██  10 (  4.5%)
DOMAIN                    █   8 (  3.6%)

Balance Analysis

✅ No Over-Represented Categories

All categories are under the 30% threshold. Good balance!

Category Details

COG (COG)

Count: 25 concepts (11.3%)

Concepts:

    1. Sensory Memory
    1. Iconic Memory
    1. Echoic Memory
    1. Working Memory
    1. Miller's Law
    1. Phonological Loop
    1. Visuospatial Sketchpad
    1. Central Executive
    1. Long-Term Memory
    1. Semantic Memory
    1. Episodic Memory
    1. Procedural Memory
    1. Schema
    1. Schema Construction
    1. Chunking
  • ...and 10 more

AIST (AIST)

Count: 20 concepts (9.0%)

Concepts:

    1. Prompt Engineering
    1. Context Window
    1. Token Budgeting
    1. SKILL.md Format
    1. Skill Invocation
    1. Course Description Analyzer
    1. Learning Graph Generator
    1. Book Chapter Generator
    1. Chapter Content Generator
    1. Glossary Generator
    1. FAQ Generator
    1. Quiz Generator
    1. MicroSim Generator
    1. Story Generator
    1. Reference Generator
  • ...and 5 more

MOT (MOT)

Count: 18 concepts (8.1%)

Concepts:

    1. Intrinsic Motivation
    1. Extrinsic Motivation
    1. Self-Determination Theory
    1. Autonomy Need
    1. Competence Need
    1. Relatedness Need
    1. Flow State
    1. Goal Orientation
    1. Growth Mindset
    1. Fixed Mindset
    1. Self-Efficacy
    1. Engagement
    1. Attention
    1. Attention Capture
    1. Sustained Attention
  • ...and 3 more

ITB (ITB)

Count: 16 concepts (7.2%)

Concepts:

    1. Intelligent Textbook Design
    1. Learning Graph
    1. Concept Dependency
    1. DAG Structure
    1. Concept Node
    1. Concept Edge
    1. Glossary
    1. FAQ Section
    1. Quiz Bank
    1. Chapter Outline
    1. Chapter Content Authoring
    1. Reference List
    1. Table of Contents
    1. Search Index
    1. Site Navigation
  • ...and 1 more

Foundation Concepts - Prerequisites (FOUND)

Count: 15 concepts (6.8%)

Concepts:

    1. Learning Sciences
    1. Instructional Design
    1. Cognitive Science
    1. Educational Psychology
    1. Neuroscience in Learning
    1. Evidence-Based Pedagogy
    1. Bloom Taxonomy 2001
    1. Learning Objective
    1. Intelligent Textbook
    1. Generative AI
    1. Large Language Model
    1. Claude Code
    1. Agent Skill
    1. MkDocs Material
    1. Markdown Authoring

MEAS (MEAS)

Count: 15 concepts (6.8%)

Concepts:

    1. Formative Assessment
    1. Summative Assessment
    1. Learning Analytics
    1. Feedback Loop
    1. Immediate Feedback
    1. Delayed Feedback
    1. Corrective Feedback
    1. Assessment Rubric
    1. Item Response Theory
    1. Diagnostic Assessment
    1. Metacognition
    1. Self-Regulated Learning
    1. Learning Dashboard
    1. A/B Testing in Learning
    1. Quality Metrics

RET (RET)

Count: 14 concepts (6.3%)

Concepts:

    1. Retrieval Practice
    1. Testing Effect
    1. Spaced Repetition
    1. Massed Practice
    1. Distributed Practice
    1. Interleaving
    1. Forgetting Curve
    1. Retrieval Cue
    1. Recall vs Recognition
    1. Retrieval Strength
    1. Storage Strength
    1. Desirable Difficulty
    1. Leitner System
    1. Spaced Retrieval Scheduling

APP (APP)

Count: 14 concepts (6.3%)

Concepts:

    1. Knowledge Transfer
    1. Near Transfer
    1. Far Transfer
    1. Novel Problem Solving
    1. Unlearning
    1. Misconception
    1. Conceptual Change
    1. Mental Model
    1. Analogical Reasoning
    1. Problem-Based Learning
    1. Case-Based Learning
    1. Worked Example
    1. Example-Problem Pair
    1. Scenario-Based Assessment

COND (COND)

Count: 14 concepts (6.3%)

Concepts:

    1. Learning Environment
    1. Scaffolding
    1. Zone of Proximal Development
    1. Social Learning Theory
    1. Community of Practice
    1. Constructivism
    1. Situated Cognition
    1. Universal Design for Learning
    1. Accessibility
    1. Psychological Safety
    1. Culturally Responsive Teaching
    1. Classroom Discourse
    1. Online Learning Environment
    1. Blended Learning

SIM (SIM)

Count: 14 concepts (6.3%)

Concepts:

    1. MicroSim
    1. MicroSim Design Principles
    1. p5.js Library
    1. Chart.js Library
    1. Plotly Library
    1. Mermaid Diagram
    1. vis-network Library
    1. Leaflet Map Library
    1. Venn.js Library
    1. Interactive Infographic
    1. MicroSim Control Complexity
    1. Iframe Embedding
    1. Screen Capture Automation
    1. Diagram Overlay Pattern

GN (GN)

Count: 14 concepts (6.3%)

Concepts:

    1. Graphic Novel Chapter
    1. Short-Form Narrative
    1. Twelve Panel Story
    1. Panel Composition
    1. Image Prompt Engineering
    1. Image Generation
    1. Historical Figure Selection
    1. Narrative Transportation
    1. Story Arc Structure
    1. Character Design
    1. Speech Bubble Design
    1. Caption Box Writing
    1. Historical Accuracy Check
    1. Story Engagement Techniques

MASC (MASC)

Count: 13 concepts (5.9%)

Concepts:

    1. Pedagogical Mascot
    1. Mascot Persona
    1. Mascot Visual Identity
    1. Mascot Voice Guide
    1. Mascot Admonition
    1. Hint Admonition
    1. Warning Admonition
    1. Tip Admonition
    1. Encouragement Admonition
    1. Danger Admonition
    1. Understanding Check Admonition
    1. Admonition CSS Styling
    1. Narrative Voice Consistency

EXP (EXP)

Count: 11 concepts (5.0%)

Concepts:

    1. Expertise
    1. Deliberate Practice
    1. Pattern Recognition
    1. Automaticity
    1. Novice Expert Difference
    1. Expert Chunking
    1. Dreyfus Skill Model
    1. Tacit Knowledge
    1. Explicit Knowledge
    1. Mastery Learning
    1. Ten Thousand Hour Rule

CAP (CAP)

Count: 10 concepts (4.5%)

Concepts:

    1. Capstone Project
    1. GitHub Pages Deployment
    1. MkDocs Build Process
    1. Portfolio Artifact
    1. Peer Review Process
    1. Iterative Improvement
    1. Accessibility Audit Basics
    1. Publishing Workflow
    1. Chapter Rubric Evaluation
    1. Mastery Demonstration

DOMAIN (DOMAIN)

Count: 8 concepts (3.6%)

Concepts:

    1. Seven Domains
    1. Motivation Domain
    1. Understanding Domain
    1. Retention Domain
    1. Application Domain
    1. Expertise Domain
    1. Measurement Domain
    1. Learning Conditions Domain

Recommendations

  • Excellent balance: Categories are evenly distributed (spread: 7.7%)
  • MISC category minimal: Good categorization specificity

Educational Use Recommendations

  • Use taxonomy categories for color-coding in graph visualizations
  • Design curriculum modules based on taxonomy groupings
  • Create filtered views for focused learning paths
  • Use categories for assessment organization
  • Enable navigation by topic area in interactive tools

Report generated by learning-graph-reports/taxonomy_distribution.py