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Motion & Coordinates

Summary

This chapter covers the coordinate plane, the origin point, and how x and y coordinates describe a sprite's absolute position on the stage. Students learn sprite heading, degrees of turn, and the core motion blocks that move and reorient a sprite, including the difference between absolute position and relative movement. This chapter builds on the scripting skills from Chapters 2 and 3 and lays the groundwork for all later drawing work. After completing this chapter, students will be able to position and orient a sprite precisely using motion blocks.

Concepts Covered

This chapter covers the following 16 concepts from the learning graph:

Concept Concept Impact Score
X Coordinate 116
Y Coordinate 58
Coordinate Plane 57
Origin Point 2
Sprite Heading 54
Degrees Of Turn 27
Turn Right Block 2
Turn Left Block 2
Move Steps Block 50
Point In Direction 2
Go To XY Block 3
Glide Block 2
Absolute Position 1
Relative Movement 24
Facing Direction 23
Rotation Style 1

Prerequisites

This chapter builds on concepts from:


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