Taxonomy Distribution Report
Overview
- Total Concepts: 140
- Number of Taxonomies: 10
- Average Concepts per Taxonomy: 14.0
Distribution Summary
| Category | TaxonomyID | Count | Percentage | Status |
|---|---|---|---|---|
| HYPE | HYPE | 16 | 11.4% | ✅ |
| EDAI | EDAI | 16 | 11.4% | ✅ |
| TFANT | TFANT | 16 | 11.4% | ✅ |
| Foundation Concepts - Prerequisites | FOUND | 15 | 10.7% | ✅ |
| AIFUN | AIFUN | 14 | 10.0% | ✅ |
| CRIT | CRIT | 14 | 10.0% | ✅ |
| UHIST | UHIST | 13 | 9.3% | ✅ |
| JOBS | JOBS | 13 | 9.3% | ✅ |
| STORY | STORY | 13 | 9.3% | ✅ |
| CLASS | CLASS | 10 | 7.1% | ✅ |
Visual Distribution
1 2 3 4 5 6 7 8 9 10 | |
Balance Analysis
✅ No Over-Represented Categories
All categories are under the 30% threshold. Good balance!
Category Details
HYPE (HYPE)
Count: 16 concepts (11.4%)
Concepts:
-
- Hype Cycle
-
- Peak of Inflated Expect
-
- Trough of Disillusionment
-
- Slope of Enlightenment
-
- Plateau of Productivity
-
- AI Hype Culture
-
- Tech Press Release
-
- Vaporware
-
- Breakthrough Announcement
-
- AI Washing
-
- Moving the Goalposts
-
- AGI Timeline Claims
-
- AI Demo Magic
-
- Investor Pitch Deck
-
- Startup Mythology
- ...and 1 more
EDAI (EDAI)
Count: 16 concepts (11.4%)
Concepts:
-
- AI in Education
-
- Adaptive Learning
-
- AI Tutoring System
-
- Worksheet Obsolescence
-
- Digital Literacy
-
- AI Literacy
-
- Institutional Resistance
-
- Committee Paralysis
-
- Ban vs Embrace Debate
-
- Ostrich Response
-
- Education Technology Gap
-
- Deer in Headlights Effect
-
- Change Management
-
- Future of Assessment
-
- AI-Generated Textbook
- ...and 1 more
TFANT (TFANT)
Count: 16 concepts (11.4%)
Concepts:
-
- Technology Fantasy
-
- Quantum Computing
-
- Quantum Supremacy
-
- Five Years Away Syndrome
-
- Blockchain
-
- Distributed Ledger
-
- Bitcoin
-
- Cryptocurrency
-
- Ethical Bitcoin Paradox
-
- Carbon-Neutral Magic
-
- Energy Consumption Paradox
-
- Self-Driving Car
-
- Metaverse
-
- Fusion Power
-
- Vaporware Taxonomy
- ...and 1 more
Foundation Concepts - Prerequisites (FOUND)
Count: 15 concepts (10.7%)
Concepts:
-
- Mythical Beast
-
- Unicorn
-
- Dragon
-
- Phoenix
-
- Griffin
-
- Centaur
-
- Mermaid
-
- Minotaur
-
- Pegasus
-
- Kraken
-
- Siren
-
- Cyclops
-
- Satire
-
- Allegory
-
- Fable
AIFUN (AIFUN)
Count: 14 concepts (10.0%)
Concepts:
-
- Artificial Intelligence
-
- Machine Learning
-
- Generative AI
-
- Large Language Model
-
- AI Hallucination
-
- Neural Network
-
- Natural Language Processing
-
- AI Training Data
-
- Algorithm
-
- Automation
-
- Chatbot
-
- AI Demo vs Product
-
- AI Capabilities
-
- AI Limitations
CRIT (CRIT)
Count: 14 concepts (10.0%)
Concepts:
-
- Critical Thinking
-
- Media Literacy
-
- Fact vs Fiction
-
- Source Evaluation
-
- Claim Verification
-
- Logical Fallacy
-
- Confirmation Bias
-
- Appeal to Novelty
-
- Real or Fake Exercise
-
- Interactive Simulation
-
- Population Dynamics Model
-
- Timeline Visualization
-
- Hype Cycle Visualization
-
- Venn Diagram Analysis
UHIST (UHIST)
Count: 13 concepts (9.3%)
Concepts:
-
- Ancient Unicorn Mythology
-
- Medieval Unicorn Lore
-
- Unicorn Symbolism
-
- Unicorn in Art History
-
- Modern Unicorn Culture
-
- Unicorn Startup Metaphor
-
- Billion Dollar Valuation
-
- Venture Capital
-
- Series B Funding
-
- Magical Thinking
-
- Unicorn-Industrial Complex
-
- Mythical Product-Market Fit
-
- Unicorn Literacy
JOBS (JOBS)
Count: 13 concepts (9.3%)
Concepts:
-
- Job Displacement
-
- Automation Anxiety
-
- Workforce Disruption
-
- Skill Obsolescence
-
- Reskilling
-
- Upskilling
-
- Human-AI Collaboration
-
- Centaur Workforce
-
- Augmentation vs Replacement
-
- Middle Manager Dilemma
-
- Performance Review Paradox
-
- LinkedIn Skill Inflation
-
- Coding Bootcamp Myth
STORY (STORY)
Count: 13 concepts (9.3%)
Concepts:
-
- Satirical Writing
-
- Deadpan Delivery
-
- Irony
-
- Parody
-
- Dark Humor
-
- Biting Satire
-
- Graphic Novel
-
- Visual Storytelling
-
- Storyboarding
-
- Character Development
-
- Narrative Arc
-
- World Building
-
- Meta-Fiction
CLASS (CLASS)
Count: 10 concepts (7.1%)
Concepts:
-
- Taxonomy
-
- Beast Classification System
-
- Creature Characteristics
-
- Mythical vs Real Creatures
-
- Beast Allegory Mapping
-
- Allegorical Interpretation
-
- Symbolic Representation
-
- Narrative Archetype
-
- Character as Metaphor
-
- Bestiary Tradition
Recommendations
- ✅ Excellent balance: Categories are evenly distributed (spread: 4.3%)
- ✅ MISC category minimal: Good categorization specificity
Educational Use Recommendations
- Use taxonomy categories for color-coding in graph visualizations
- Design curriculum modules based on taxonomy groupings
- Create filtered views for focused learning paths
- Use categories for assessment organization
- Enable navigation by topic area in interactive tools
Report generated by learning-graph-reports/taxonomy_distribution.py